> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xtremewx.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Every Way to Earn Snowflakes in the Server Economy

> From passive chat earnings to high-risk crime, here's every way to grow your Snowflake balance — with cooldowns, payout ranges, and what can go wrong.

There are many ways to earn Snowflakes in Xtreme Weather. Some are passive and automatic, others require a command, and a few come with real risk. The sections below cover every earning method, including how long you have to wait between uses.

<Warning>
  Crime and rob can go badly. A failed crime gets you fined and jailed for 15–30 minutes. A failed robbery costs you 10–18% of your total wealth. If you're jailed, most economy commands are blocked until your sentence ends — or you pay bail.
</Warning>

<AccordionGroup>
  <Accordion title="Passive — earn just by chatting">
    Every message you send in the main Xtreme Weather server automatically earns you **2 Snowflakes**. There is no cooldown and no command to run — it happens in the background just for participating in the server.

    **No cooldown.** Earnings are small per message but add up steadily over time.
  </Accordion>

  <Accordion title="/economy daily — daily streak reward">
    Claim a daily Snowflake reward once every 24 hours. The amount you receive scales with your streak — the more consecutive days you claim, the higher your payout tier.

    | Streak    | Payout range per day     |
    | --------- | ------------------------ |
    | 1+ days   | ❄️ 1,000 – 2,000         |
    | 7+ days   | ❄️ 3,000 – 5,000         |
    | 14+ days  | ❄️ 8,000 – 12,000        |
    | 30+ days  | ❄️ 25,000 – 40,000       |
    | 60+ days  | ❄️ 75,000 – 120,000      |
    | 90+ days  | ❄️ 250,000 – 400,000     |
    | 180+ days | ❄️ 750,000 – 1,200,000   |
    | 365+ days | ❄️ 2,500,000 – 4,000,000 |

    If you miss a day, your streak resets to 1. You can use a **Streak Restore** item to recover a broken streak.

    **Cooldown: 24 hours.**
  </Accordion>

  <Accordion title="/economy work — weather job">
    Work a randomly assigned weather-themed job and earn Snowflakes. Jobs range from forecasting blizzards for the NWS to chasing tornadoes across the plains to hauling stone at Animal Farm. Pay varies by job — some gigs pay as little as ❄️ 180 and others pay up to ❄️ 1,000 before scaling.

    Your payout also scales with your current balance and your prestige level (if you've prestiged at least once, you earn a permanent percentage bonus on all work payouts).

    **Cooldown: 1 minute.**
  </Accordion>

  <Accordion title="/economy fish — cast a line in the pond">
    Cast your line and pull up a catch from the pond. Catches span eight rarity tiers: Junk (❄️ 0), Common, Uncommon, Rare, Epic, Legendary, Mythic, and the ultra-rare Ultrafish tier (❄️ 1,000,000,000 flat). The payout for each catch is randomized within the tier's range.

    Examples of what you might catch:

    * **Common** — Largemouth Bass (❄️ 2,500 – 8,500), Cold Front Carp (❄️ 2,500 – 9,000)
    * **Rare** — Mammatus Cloud Cod (❄️ 120,000 – 240,000), PDS Torcon Trout (❄️ 75,000 – 185,000)
    * **Legendary** — Snowball's Return (❄️ 1,000,000 – 2,000,000), Squall Line Champion (❄️ 1,500,000 – 3,000,000)
    * **Mythic** — The Xtreme Weather Event (❄️ 20,000,000 – 50,000,000)

    Using a **Storm Caller** item before casting guarantees a Legendary or Mythic catch on your next cast.

    **Cooldown: 5 minutes.**
  </Accordion>

  <Accordion title="/economy propagandize — spread propaganda across the farm">
    Run a propaganda operation across Animal Farm. On success (roughly 40% base chance), you earn a substantial payout — narratives range from rewriting the Seven Commandments to issuing fake tornado warnings. On failure, you're caught and fined.

    Success payouts range from approximately ❄️ 2,000 to ❄️ 6,300. Failure fines range from approximately ❄️ 200 to ❄️ 600. Your prestige level increases your success payouts.

    **Cooldown: 5 minutes.** Locked during the Dogs Patrol server event.
  </Accordion>

  <Accordion title="/economy crime — high-risk, high-reward">
    Attempt a crime for a large payout. Crime succeeds roughly 40% of the time. If it succeeds, you pocket ❄️ 50,000–125,000 base (before balance scaling and prestige bonuses). If it fails, you are fined a percentage of your total wealth and **jailed for 15–30 minutes**.

    While jailed, most economy commands are blocked. You can pay 20% of your wealth as bail to get out early, or use a **Bail Bond** item to skip jail automatically.

    **Cooldown: 15 minutes.** Locked during the Dogs Patrol server event.
  </Accordion>

  <Accordion title="/economy mission — narrative mission">
    Start a multi-step narrative mission based on your current economy path (Farm, Weather, or EAS). You pick from up to three available missions, and then Snowball DMs you a series of two-choice questions. Your payout depends on how many you answer correctly.

    Mission payouts are based on your highest-tier owned role's payout multiplied by 8, then scaled by your score and prestige level. Missions must be completed in your DMs — make sure Snowball can DM you before starting.

    You need to own at least one shop role before missions unlock. Higher-tier roles unlock higher-tier missions with larger payouts.

    **Cooldown: 3 hours.**
  </Accordion>

  <Accordion title="/economy rob — rob another member's wallet">
    Attempt to steal Snowflakes from another member's **wallet**. The target must have at least ❄️ 100 in their wallet, and you need at least ❄️ 50 in your wallet to attempt it. The base success rate is 40%.

    If you succeed, you steal 10–40% of the target's wallet balance. If you fail, you are fined 10–18% of your total wealth (wallet + bank combined).

    Rob is blocked if the target has a **Rob Shield** (consumed on block) or **Napoleon's Favor** active (24-hour immunity, not consumed). Certain server events change the success rate — Open Season removes the cooldown entirely, Fox in the Henhouse raises success to 80%, and Dogs Patrol disables rob completely.

    **Cooldown: 10 minutes** (bypassed during Open Season).
  </Accordion>

  <Accordion title="/economy collect — collect role payouts">
    If you own any roles from the shop, each one pays out on a timer. Use `/economy collect` to claim everything that's ready. Roles that aren't ready yet show when they next become available.

    Role payouts vary by path and tier. See the Shop section of the [Minigames, shop, and stocks](/economy/games-shop) page for details on role costs and payout amounts.

    **Cooldown: per-role**, set at purchase time.
  </Accordion>
</AccordionGroup>

<Tip>
  Your daily streak is the best passive income multiplier in the game. A 30-day streak pays up to ❄️ 40,000 per day — more than most single work or fish runs. Claim it every day and use a **Streak Restore** item if you accidentally miss one.
</Tip>
